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The world of MMO's

Posted by kidyoshi on February 6, 2013 at 11:25 AM

For those of you who do not know, an MMO is a Massively Multiplayer Online game.  Some of the most popular include World of Warcraft, Runescape, and Everquest. However, some MMO's are not in the vein of WoW, Runescape, or Everquest. I will refer to these as non-traditional MMOs. 

I have yet to see a traditional MMO with an emphasis on User-created content. I believe it could be created, but maybe it is just me. (Users of Second Life, I do not consider SC an MMO.) It may increase sales greatly, as players would experience what is (To a certain extent) Their own game. Community interactions and a large toolset would be beneficial as well. Some may say I am hinting to Maxis's 'Spore', but I believe the result may be closer to Linden Lab's 'Patterns'. 

Perhaps as Patterns developes, my dream will FINALLY come true.

GLOSSARY :

  • Traditional MMO - A 3d MMO similar to World of Warcraft or Runescape.
  • WoW - Acronym for World of Warcraft. 
  • World of Warcraft - Traditional MMO where players explore a fictional 3D world on a 'Server' with other players.
  • SC - Acronym for Second Life.
  • Spore - A god-game released in 2008. It was critically received due to higher expectations.

Categories: Reviews, Science

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